Data Spills installation view



Data Spills installation view



Data Spills installation view




Data Spills is a series of modified video game cartridges. Inspired by the slash paintings of Lucio Fontana – the project explores the aesthetic transformations that occur when video game software is cut, spilling program logic into the representational layer. Fontana's paintings gave the flat surface of the canvas a third dimension, allowing the background to enter into the foreground. Software, and video games specifically, may be viewed in layers as well, with data structures governing the mechanics, interaction, and flow of the game world in the background and the front-facing graphics that represent that world to the player. But code does not tear like a canvas, rather it breaks in its own visually unique way. Through a process of incremental manipulation, ruptures in the representational layer of these games were created, allowing program logic to bleed out into the screen space. The resulting works maintain their original interactive component while presenting a broken world, at times navigable only through pure pattern recognition.